Scene Editor

Build your simulation layout in the 3D workspace

Scene Editor

The Scene Editor is where you build your automation layout. Add models, position them in 3D space, and connect everything together.

[IMAGE: Scene editor overview showing 3D viewport with conveyor line, component tree on left, parameter editor on right]

ActionMouseTrackpad
Orbit (rotate view)Middle mouse button + dragTwo-finger drag
Pan (move view)Shift + middle mouse + dragShift + two-finger drag
ZoomScroll wheelTwo-finger pinch
Focus on selectionNumpad .
Reset viewHome

The orientation gizmo in the corner shows which direction you're looking. Click any axis to snap to that view.

[IMAGE: Close-up of the orientation gizmo with axis labels]

Adding Models to Your Scene

  1. Click the Add Model button in the toolbar or component tree
  2. Browse available models from your project and the system toolbox
  3. Click a model to add it to the scene
  4. Use the transform tools to position it

[IMAGE: Add Model dialog showing available models from system toolbox with preview]

Transform Tools

Use these tools to move, rotate, and scale objects in the scene:

ToolShortcutWhat it does
SelectWClick to select objects. Shift+click to select multiple.
MoveGDrag arrows to move along an axis. Drag planes to move along two axes.
RotateRDrag rings to rotate around an axis.
ScaleSDrag handles to resize. Drag center to scale uniformly.

Tip: Hold Ctrl while dragging to snap to grid increments.

[IMAGE: Move tool active on a conveyor model, showing the colored axis arrows]

Camera Presets

Jump to standard views with numpad shortcuts:

KeyView
Numpad 1Front
Numpad 3Right
Numpad 7Top
Numpad 5Toggle perspective / orthographic
Ctrl + 1/3/7Back / Left / Bottom

The Component Tree

The left panel shows all objects in your scene as a hierarchy. You can:

  • Drag and drop to reorder or nest objects (parent-child relationships)
  • Click to select an object (highlights it in the 3D view)
  • Right-click for options (rename, delete, duplicate)

[IMAGE: Component tree showing a conveyor system with nested sensor and actuator components]

The Parameter Editor

Select any object to see its settings in the right panel. Parameters are organized into tabs:

  • Parameters — General settings (position, rotation, scale, physics)
  • Input Nodes — Sensors that feed data to your PLC program
  • Output Nodes — Actuators and conveyors controlled by your PLC program

[IMAGE: Parameter editor showing the three tabs with an output node configured as a conveyor]

See Physics & Collisions for details on physics parameters, and Core Concepts for how input/output nodes connect to PLC programs.

Running Your Scene

Click the Play button (or press Space) to start the simulation. Your PLC program runs, physics activates, and you can watch your automation in action.

See Running Simulations for more details.

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